Bogmoor
From Wildermyth Wiki
A type of Gorgon. The bogmoors appeared out of swamps and ponds, stalked the rivers and creaks. Overgrown frogs with predatory urges, they'll immobilize their prey, before they swallow it whole.
Description
In-game description:
Heaving its overgrown body in mucusy plops, its grasping mouth drips and stinks.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 9 | |||
Speed | 3 | |||
Armor | 0 | |||
Warding | 0 | |||
Melee Accuracy | 110 | |||
Range Accuracy | 95 | |||
Dodge | 25 | |||
Block | 75 | |||
Size | 2 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Slam | Physical Melee Attack | 4-5 | 1 | |
Noxious Tongue | Physical Ranged attack | 4 | ||
Vessel of Corruption | Reactive Effect | Spreads Corruption when killed. Corruption: Slows movement. At the end of turn, Gorgons on corrupted tiles gain Temp Health, non-Gorgons take damage. |
Lore
'Our daughters used to go down to the stream to catch frogs. Now the frogs come up to the house, in hopes of catching our daughters.' - Prim Fossilbeck