Calabyne
From Wildermyth Wiki
A type of Gorgon. A creature of the deep who guards the seaspear of old.
Description
In-game description:
Towering, reeking of algae and old water, it stalks sedately on its stony limbs while the world quakes.
Base values
| Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
|---|---|---|---|---|
| Health | 22 | |||
| Speed | ||||
| Armor | 4 | |||
| Warding | 2 | |||
| Melee Accuracy | ||||
| Range Accuracy | ||||
| Dodge | ||||
| Block | ||||
| Size | 6 Tiles | |||
Mechanics
| Name | Type | Damage | Range | Effect |
|---|---|---|---|---|
| Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
| Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
| Shockwave | Melee Physical Attack | 4-6 | Attacks target and enemies adjacent to the target. | |
| Immune to Compulsion | Passive | This unit cannot be compelled to move. | ||
| Crush | Passive | Move through scenery and stomp it flat. | ||
| Rebuke | Calabyne sweeps its massive claws, tossing its foes aside |
Lore
An ancient and awesome being of stone, this massive gorgon's one purpose is to protect the Seaspear for its master, Ulstryx.