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(Active) As a swift action, once per turn, Hero can move to a tile adjacent to a fire within 4 tiles.
- Bonus damage =
- Any adjacency to fire (including diagonal) will grant the bonus damage/shred, as will actually standing in fire.
- Only actual fire tiles provide this effect; campfires, lamps, and other illuminated scenery do not.
- While fire will not spread onto a hero with Ember Arrows, the ability does not bestow any resistance to fire damage.
- The attack will start a blaze in the destination tile.