From Wildermyth Wiki
A Gheist

A type of Gorgon. The bears resisted longest, the solitary and lonesome bears, who loved their independence. Now they move silent in sorrow, their gaping maws full of baleful flame, their melancholy strength unquestioned, unmatched.

Gheists have very high movement and are able to shred armor as a swift action. This allows them to close rapidly on your heroes, remove their armor, and then deal a killing blow – potentially all in a single turn. Keep your distance!


In-game description:

Its shuffling shoulders scrape like stones. Gory stench rises off its matted fur.

Base values

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 11
Speed 5
Armor 1
Warding 1
Melee Accuracy 105
Range Accuracy 105
Dodge 37
Block 57
Size 2 Tiles


Name Type Damage Range Effect
Search Scout 2 Every hero in a 2 tile radius will lose their hidden effect.
Attack Door Attack Scenery Attacks the door, dealing 2 damage to it.
Maul Melee Physical Attack 1-2, 2 shred As a swift action, Gheist mauls the opponent, shredding their armor.
Claw Melee Physical Attack 4-5


'Not even you can prevent forest fires. But we'd like you to try.' - The Bears, Probably