Gorgon Seacaller
From Wildermyth Wiki
A type of Gorgon.
Description
In-game description:
A sickening miasma of brine and fishrot befoul the nose. Its sunless skin creaks and shines when it stretches to summon.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 19 | |||
Speed | 4 | |||
Armor | 3 | |||
Warding | 2 | |||
Melee Accuracy | 110 | |||
Range Accuracy | 100 | |||
Dodge | 30 | |||
Block | 65 | |||
Size | 4 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Summon Seathings | Summon | 5 | Spawns up to 6 Tentacles on corrupted tiles. Tentacles:4 Health, Grab (4 range): Grabs a nearby target, dragging them to itself and pinning them. Disappears after using Grab. | |
Corrupt Soil | Area Transformation | 5 | As a free action, throws some corruption onto a tile. | |
Bloodbrine | Ranged Magical Attack | 4-6 | 6 | |
Vessel of Corruption | Reactive Passive | Spreads Corruption when killed. Corruption: Slows movement. At the end of turn, Gorgons on corrupted tiles gain Temp Health, non-Gorgons take damage. |