|Shae Rossi & Douglas Austin|
|Arrive at hostile site|
The party finds a hut at the top of the mountain. A magician lives there and triggers a fight. After the fight, they let the heroes eat some of their magical food, granting a permanent bonus.
I think I see some wreckage down here. Might be salvageable... Take the chasm path.
|One of the heroes starts the assault with Wound (one party member loses half hit points to start combat). Afterwards, gain 1d3+1 ingots OR heartwoods and 1d3+1 hides OR fabrics.|
Looks like a cottage up this way. Take the cliff path.
|The Witch/Warlock of the Mountain makes the party fight some monsters. Afterwards, choose a reward:|
There's my griddlecakes that'll fill you with everlasting warmth.
Outcome +4 Retirement Age to all party members and -2 legacy points.
My tea'n oats, which packs a lifelong kick in the seat!
Outcome +0.3 Speed to all party members and -2 legacy points.
Or would you like the last of my pork-rust for yourself?
Outcome +2 Health to one specific hero and -2 legacy points.
All choices after taking the cliff path lead to losing 2 Legacy Points.