Template:Formulas
From Wildermyth Wiki
- This documentation is transcluded from Template:Formulas/doc
Usage
This template displays the formulas for an ability.
The Infobox uses the following parameters:
- damage
- (Mathematical) damage equation
- note
- Optional note(s) about the targets
Example
{{Formulas | damage = {{Data mathFormula|Witherbolt}} | note = Blah blah blah }}
Formulas |
Initial Damage: ceil((1+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)/4)*(1+self.theme_green_upgrade))))+self.theme_green_upgrade |
Note: Blah blah blahSee Formulas Guide for help with math functions. |
Technical details
See also: Template:Data mathFormula
To maintain a consistent design across all ability pages, the Formulas table is always visible, even when the game data returns no math formula.
Formulas |
(None) |
See Formulas Guide for help with math functions. |