The party hears the cry of a wounded animal... which turns out to be an injured Drauven child.
1. "Ugh. Fine. We'll camp here and "help" it."
Outcome Success: One Drauven calamity card is removed.
Failure: No effect.
2. "We can't waste our time on this. We have to move on."
Outcome No effect.
3. "Who said anything about "letting" it die?"
Outcome Success: No effect.
Failure: The two heroes become rivals.
The party must contain a hero with a
healer >=60 and another with
hothead+coward >=60 for this event to trigger.