Watchman
From Wildermyth Wiki
A type of Morthagi. The watchman is perhaps the Morthagi most obviously suited to combat. Its ability to strike from range or up close makes it doubly dangerous.
Description
In-game description:
Ratcheting necks swing round as its armored body roves, keeping uncompromising vigilance.
Base values
| Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
|---|---|---|---|---|
| Health | 9 | |||
| Speed | 5 | |||
| Armor | 2 | |||
| Warding | 0 | |||
| Melee Accuracy | 100 | |||
| Range Accuracy | 105 | |||
| Dodge | 30 | |||
| Block | 70 | |||
| Size | 2 Tiles | |||
Mechanics
| Name | Type | Damage | Range | Effect |
|---|---|---|---|---|
| Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
| Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
| Guerilla | Passive | Flanking attack shred. | ||
| Crossbow | Ranged Physical Attack | 4-5 | 5 | |
| Slam | Melee attack | 4-6 | 1 | |
| Bonelink | Passive | Watchman gains armor and blocking from being near allies. |
Lore
'Watch what?' - Some Dense Meatslice