Watchman
From Wildermyth Wiki
A type of Morthagi. The watchman is perhaps the Morthagi most obviously suited to combat. Its ability to strike from range or up close makes it doubly dangerous.
Description
In-game description:
Ratcheting necks swing round as its armored body roves, keeping uncompromising vigilance.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 9 | |||
Speed | 5 | |||
Armor | 2 | |||
Warding | 0 | |||
Melee Accuracy | 100 | |||
Range Accuracy | 105 | |||
Dodge | 30 | |||
Block | 70 | |||
Size | 2 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Guerilla | Passive | Flanking attack shred. | ||
Crossbow | Ranged Physical Attack | 4-5 | 5 | |
Slam | Melee attack | 4-6 | 1 | |
Bonelink | Passive | Watchman gains armor and blocking from being near allies. |
Lore
'Watch what?' - Some Dense Meatslice