When We Fight
From Wildermyth Wiki
When We Fight |
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Author |
Douglas Austin |
Event type |
Arrive at hostile site |
Two members of the party overcome some nervous tension on the eve of battle.
Choices
1. "Anyway, if we're going to stay friends, we'll both have to keep surviving. Right?"
Outcome Both participants gain Endurance (+1 armor and +1 warding) and Fortitude (gain +2 temp health) for the duration of the battle.
2. "It's not a night for quiet and care. You feel like that? I'm fighting, tonight."
Outcome Both participants gain Courage (+2 damage/potency for 3 turns) and Cunning (flanking attacks this combat deal +2 damage) for the duration of the battle.
Trivia
The dialogue relating to the two choices varies depending on the Relationships of the participants.
This event was rewritten in Patch 1.14 Elona Rib. The previous version can be viewed here at When We Fight (Old)