Difference between revisions of "Engage"
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Engagement lasts 1 turn, so it must be reapplied every turn if you wish to keep it active. If the engaged foe cannot move to the hero, engagement is cancelled at the beginning of the enemy's turn. | Engagement lasts 1 turn, so it must be reapplied every turn if you wish to keep it active. If the engaged foe cannot move to the hero, engagement is cancelled at the beginning of the enemy's turn. | ||
The enemy is allowed to make a ranged attack if they have one. | |||
==Uses== | ==Uses== |
Revision as of 15:10, 25 November 2019
Engage is a active Warrior ability.
In-Game Description
(Active) As a free action, Hero engages another creature, forcing it to attack her. Hero must stay in range and maintain a clear line of sight. +1 armor per engaged foe.
Specifics
May engage enemies within 4.5 tiles.
The first Engage per turn is free; subsequent cost 1 AP each.
Engage counts as an attack, for the purposes of flanking.
Engagement lasts 1 turn, so it must be reapplied every turn if you wish to keep it active. If the engaged foe cannot move to the hero, engagement is cancelled at the beginning of the enemy's turn.
The enemy is allowed to make a ranged attack if they have one.
Uses
Is helpful for making an effective melee tank build.