Difference between revisions of "Hook"
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{| class=wikitable | {| class=wikitable | ||
! Hook !! Blurb | ! Hook !! Event !! Outcome !! Blurb | ||
|- | |- | ||
| [[:Category:Brash|Brash]] || I don't care how many there are! | | [[:Category:Brash|Brash]] || *[[The Blinking Game]]*<br />Normal Event || *(Opportunity Outcome)*<br />(Normal Event Outcome) || I don't care how many there are! | ||
|- | |- | ||
| [[:Category:Brokenheart|Brokenheart]] || I've lost before and I know I will again. | | [[:Category:Brokenheart|Brokenheart]] || [[]] || (Outcome) || I've lost before and I know I will again. | ||
|- | |- | ||
| [[:Category:Clown|Clown]] || Hold my beer... | | [[:Category:Clown|Clown]] || [[]] || (Outcome) || Hold my beer... | ||
|- | |- | ||
| [[:Category:Creative|Creative]] || Art is my refuge. | | [[:Category:Creative|Creative]] || [[]] || (Outcome) || Art is my refuge. | ||
|- | |- | ||
| [[:Category:Curious|Curious]] || I can't stand not knowing! | | [[:Category:Curious|Curious]] || [[]] || (Outcome) || I can't stand not knowing! | ||
|- | |- | ||
| [[:Category:Darkheart|Darkheart]] || Don't ask me about the path I walk. | | [[:Category:Darkheart|Darkheart]] || [[]] || (Outcome) || Don't ask me about the path I walk. | ||
|- | |- | ||
| [[:Category:Destiny|Destiny]] || Something important looms in my future. | | [[:Category:Destiny|Destiny]] || [[]] || (Outcome) || Something important looms in my future. | ||
|- | |- | ||
| [[:Category:Distant|Distant]] || Don't get too attached, you'll only get hurt. | | [[:Category:Distant|Distant]] || [[]] || (Outcome) || Don't get too attached, you'll only get hurt. | ||
|- | |- | ||
| [[:Category:Dreamer|Dreamer]] || Don't you just wonder, sometimes? | | [[:Category:Dreamer|Dreamer]] || [[]] || (Outcome) || Don't you just wonder, sometimes? | ||
|- | |- | ||
| [[:Category:Flirt|Flirt]] || Hello there. | | [[:Category:Flirt|Flirt]] || [[]] || (Outcome) || Hello there. | ||
|- | |- | ||
| [[:Category:Gritty|Gritty]] || I do what has to be done. That's all. | | [[:Category:Gritty|Gritty]] || [[]] || (Outcome) || I do what has to be done. That's all. | ||
|- | |- | ||
| [[:Category:Inhabited|Inhabited]] || I'm fine thank you... How are you and your kin? | | [[:Category:Inhabited|Inhabited]] || [[]] || (Outcome) || I'm fine thank you... How are you and your kin? | ||
|- | |- | ||
| [[:Category:Integrity|Integrity]] || No, actually it's pretty simple. | | [[:Category:Integrity|Integrity]] || [[]] || (Outcome) || No, actually it's pretty simple. | ||
|- | |- | ||
| [[:Category:Literary|Literary]] || Language is the first magic, our truest weapon, our ultimate legacy. | | [[:Category:Literary|Literary]] || [[]] || (Outcome) || Language is the first magic, our truest weapon, our ultimate legacy. | ||
|- | |- | ||
| [[:Category:Loyal|Loyal]] || I would stop at nothing to protect a friend. | | [[:Category:Loyal|Loyal]] || [[]] || (Outcome) || I would stop at nothing to protect a friend. | ||
|- | |- | ||
| [[:Category:Lucky|Lucky]] || Everything always turns out fine, doesn't it? | | [[:Category:Lucky|Lucky]] || [[]] || (Outcome) || Everything always turns out fine, doesn't it? | ||
|- | |- | ||
| [[:Category:Mysterious|Mysterious]] || Another time, under another sky, things were different... | | [[:Category:Mysterious|Mysterious]] || [[]] || (Outcome) || Another time, under another sky, things were different... | ||
|- | |- | ||
| [[:Category:Nostalgic|Nostalgic]] || Do you remember when...? | | [[:Category:Nostalgic|Nostalgic]] || [[]] || (Outcome) || Do you remember when...? | ||
|- | |- | ||
| [[:Category:Physical|Physical]] || The joy of motion, the sensuousness of being alive. | | [[:Category:Physical|Physical]] || [[]] || (Outcome) || The joy of motion, the sensuousness of being alive. | ||
|- | |- | ||
| [[:Category:Potential|Potential]] || Maybe today wasn't my day. But there's a coming dawn... | | [[:Category:Potential|Potential]] || [[]] || (Outcome) || Maybe today wasn't my day. But there's a coming dawn... | ||
|- | |- | ||
| [[:Category:Proud|Proud]] || I know who I am. I don't need anyone to tell me. | | [[:Category:Proud|Proud]] || [[]] || (Outcome) || I know who I am. I don't need anyone to tell me. | ||
|- | |- | ||
| [[:Category:Shame|Shame]] || I don't talk about it. | | [[:Category:Shame|Shame]] || [[]] || (Outcome) || I don't talk about it. | ||
|- | |- | ||
| [[:Category:Slacker|Slacker]] || Oh, you know. We've got plenty of time... | | [[:Category:Slacker|Slacker]] || [[]] || (Outcome) || Oh, you know. We've got plenty of time... | ||
|- | |- | ||
| [[:Category:Thorny|Thorny]] || Did I ask you? I didn't, did I? | | [[:Category:Thorny|Thorny]] || [[]] || (Outcome) || Did I ask you? I didn't, did I? | ||
|- | |- | ||
| [[:Category:Wanderlust|Wanderlust]] || The wind is blowing, the road is calling. | | [[:Category:Wanderlust|Wanderlust]] || [[]] || (Outcome) || The wind is blowing, the road is calling. | ||
|- | |- | ||
| [[:Category:Weird|Weird]] || Hm? | | [[:Category:Weird|Weird]] || [[]] || (Outcome) || Hm? | ||
|- | |- | ||
| [[:Category:Wildheart|Wildheart]] || The treesmell. The odorous stones after rain. I live for those things. | | [[:Category:Wildheart|Wildheart]] || [[]] || (Outcome) || The treesmell. The odorous stones after rain. I live for those things. | ||
|} | |} | ||
[[Category:Character]] | [[Category:Character]] |
Revision as of 08:14, 29 November 2021
A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.
Heroes start the game with 2 or 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.
Hook | Event | Outcome | Blurb |
---|---|---|---|
Brash | *The Blinking Game* Normal Event |
*(Opportunity Outcome)* (Normal Event Outcome) |
I don't care how many there are! |
Brokenheart | [[]] | (Outcome) | I've lost before and I know I will again. |
Clown | [[]] | (Outcome) | Hold my beer... |
Creative | [[]] | (Outcome) | Art is my refuge. |
Curious | [[]] | (Outcome) | I can't stand not knowing! |
Darkheart | [[]] | (Outcome) | Don't ask me about the path I walk. |
Destiny | [[]] | (Outcome) | Something important looms in my future. |
Distant | [[]] | (Outcome) | Don't get too attached, you'll only get hurt. |
Dreamer | [[]] | (Outcome) | Don't you just wonder, sometimes? |
Flirt | [[]] | (Outcome) | Hello there. |
Gritty | [[]] | (Outcome) | I do what has to be done. That's all. |
Inhabited | [[]] | (Outcome) | I'm fine thank you... How are you and your kin? |
Integrity | [[]] | (Outcome) | No, actually it's pretty simple. |
Literary | [[]] | (Outcome) | Language is the first magic, our truest weapon, our ultimate legacy. |
Loyal | [[]] | (Outcome) | I would stop at nothing to protect a friend. |
Lucky | [[]] | (Outcome) | Everything always turns out fine, doesn't it? |
Mysterious | [[]] | (Outcome) | Another time, under another sky, things were different... |
Nostalgic | [[]] | (Outcome) | Do you remember when...? |
Physical | [[]] | (Outcome) | The joy of motion, the sensuousness of being alive. |
Potential | [[]] | (Outcome) | Maybe today wasn't my day. But there's a coming dawn... |
Proud | [[]] | (Outcome) | I know who I am. I don't need anyone to tell me. |
Shame | [[]] | (Outcome) | I don't talk about it. |
Slacker | [[]] | (Outcome) | Oh, you know. We've got plenty of time... |
Thorny | [[]] | (Outcome) | Did I ask you? I didn't, did I? |
Wanderlust | [[]] | (Outcome) | The wind is blowing, the road is calling. |
Weird | [[]] | (Outcome) | Hm? |
Wildheart | [[]] | (Outcome) | The treesmell. The odorous stones after rain. I live for those things. |