Difference between revisions of "Calabyne"
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''<q>Towering, reeking of algae and old water, it stalks sedately on its stony limbs while the world quakes.</q>'' | ''<q>Towering, reeking of algae and old water, it stalks sedately on its stony limbs while the world quakes.</q>'' | ||
==Base values== | |||
{| class="wikitable" style="text-align: center" | |||
! !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch | |||
|- | |||
| style="text-align: left" | Health || 22 || || || | |||
|- | |||
| style="text-align: left" | Speed || colspan=4 | | |||
|- | |||
| style="text-align: left" | Armor || colspan=3 | 4 || | |||
|- | |||
| style="text-align: left" | Warding || colspan=2 | 2 || colspan=2 | | |||
|- | |||
| style="text-align: left" | Melee Accuracy || colspan=4 | | |||
|- | |||
| style="text-align: left" | Range Accuracy || colspan=4 | | |||
|- | |||
| style="text-align: left" | Dodge || colspan=4 | | |||
|- | |||
| style="text-align: left" | Block || colspan=4 | | |||
|- | |||
| style="text-align: left" | Size || colspan=4 | 6 Tiles | |||
|} | |||
==Mechanics== | ==Mechanics== | ||
Line 16: | Line 36: | ||
! Name | ! Name | ||
! Type | ! Type | ||
! Damage | |||
! Range | |||
! Effect | ! Effect | ||
|- | |- | ||
| Search | | Search | ||
| | | Scout | ||
| | |||
| 2 | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
|- | |||
| Attack Door | |||
| Attack Scenery | |||
| | |||
| | | | ||
| Attacks the door, dealing 2 damage to it. | |||
|- | |- | ||
| Shockwave | | Shockwave | ||
| Melee | | Melee Physical Attack | ||
| 4-6 | | 4-6 | ||
| | |||
| Attacks target and enemies adjacent to the target. | |||
|- | |||
| Immune to Compulsion | |||
| Passive | |||
| | |||
| | |||
| This unit cannot be compelled to move. | |||
|- | |||
| Crush | |||
| Passive | |||
| | |||
| | |||
| Move through scenery and stomp it flat. | |||
|- | |||
| Rebuke | |||
| | |||
| | |||
| | |||
| Calabyne sweeps its massive claws, tossing its foes aside | |||
|} | |} | ||
Latest revision as of 08:25, 9 December 2021
A type of Gorgon. A creature of the deep who guards the seaspear of old.
Description
In-game description:
Towering, reeking of algae and old water, it stalks sedately on its stony limbs while the world quakes.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 22 | |||
Speed | ||||
Armor | 4 | |||
Warding | 2 | |||
Melee Accuracy | ||||
Range Accuracy | ||||
Dodge | ||||
Block | ||||
Size | 6 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Shockwave | Melee Physical Attack | 4-6 | Attacks target and enemies adjacent to the target. | |
Immune to Compulsion | Passive | This unit cannot be compelled to move. | ||
Crush | Passive | Move through scenery and stomp it flat. | ||
Rebuke | Calabyne sweeps its massive claws, tossing its foes aside |
Lore
An ancient and awesome being of stone, this massive gorgon's one purpose is to protect the Seaspear for its master, Ulstryx.