Difference between revisions of "The Lonely Cost"

From Wildermyth Wiki
(Event renamed)
 
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''The Lonely Cost''' (written by Douglas Austin) is an event in which the heroes seek out an exiled hermit in order to lift a curse from them.
#REDIRECT [[The_Prisoner]]
 
 
== Choices ==
 
1. ''"Are you feeling alright? We have to hurry".''
 
2. ''Something about this is just...weird. Let's think on it.''
 
 
== 1. Outcome ==
 
Choosing the first option leads the heroes to a forgotten tomb and another choice.
 
1. ''"Well...hate to say it, after we've come all this way, but...We can't rightly go and desecrate a hero's tomb."'' leads to a fight with the hermit (40 year old mystic).
 
2. ''" I know it's not right to desecrate the dead...but this is about preserving the living."'' leads to a calamity, improving your enemies.
 
 
== 2. Outcome ==
 
 
 
== Trivia ==
 
-Facing the Mystic makes the heroes refer to the game as "Wildermyth". A metajoke about the game itself
 
 
== Images ==
<gallery>
File:Thelonelycost.png|A hero is afflicted by an unknown curse
File:Dwemerald.png|The dwemerald
</gallery>

Latest revision as of 07:36, 1 February 2020

Redirect to: