Difference between revisions of "Tile"
From Wildermyth Wiki
(Fixed links) |
IcyLeoDragon (talk | contribs) (→Explorable tiles: fixed broken links) |
||
(One intermediate revision by one other user not shown) | |||
Line 9: | Line 9: | ||
Overworld progression involves using your heroes to: | Overworld progression involves using your heroes to: | ||
* scout unexplored tiles of the map | * scout unexplored tiles of the map | ||
* clear away any | * clear away any [[Enemy force|Enemy forces]] or [[infestation]]s | ||
* construct [[station]]s for gathering resources | * construct [[station]]s for gathering resources | ||
* [[Prepare Defense|prepare defenses]] to aid with [[incursion]]s. | * [[Prepare Defense|prepare defenses]] to aid with [[incursion]]s. | ||
Explorable tiles may by separated by a [[river]] or [[mountain range]]. Heroes can | Explorable tiles may by separated by a [[river]] or [[mountain range]]. Heroes can [[Build a Bridge]] or [[Job#Pass|mountain pass]] to provide a direct route between tiles. | ||
= Impassable tiles = | = Impassable tiles = | ||
Line 22: | Line 22: | ||
* [[Biome]] | * [[Biome]] | ||
[[Category:Overland]] |
Latest revision as of 16:17, 10 March 2025
The World map consists of a randomly generated region of tiles. Most of these tiles are explorable, but some are impassable.
As your heroes progress through each chapter of a campaign, more of the world map becomes accessible.
Explorable tiles
Explorable tiles consist of fields, forests, foothills, and swamps.
Overworld progression involves using your heroes to:
- scout unexplored tiles of the map
- clear away any Enemy forces or infestations
- construct stations for gathering resources
- prepare defenses to aid with incursions.
Explorable tiles may by separated by a river or mountain range. Heroes can Build a Bridge or mountain pass to provide a direct route between tiles.
Impassable tiles
Impassable tiles consist of oceans, lakes, and high mountains.