Difference between revisions of "Batchby"
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==Description== | ==Description== | ||
In-game description: | |||
Noisy as an anvil tossed down a stairwell, it rolls smoothly back to its feet at each stumble. | |||
==Base values== | |||
{| class="wikitable" style="text-align: center" | |||
! !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch | |||
|- | |||
| style="text-align: left" | Health || 10 || || || | |||
|- | |||
| style="text-align: left" | Speed || colspan=4 | 3 | |||
|- | |||
| style="text-align: left" | Armor || colspan=3 | 3 || | |||
|- | |||
| style="text-align: left" | Warding || colspan=2 | 3 || colspan=2 | | |||
|- | |||
| style="text-align: left" | Melee Accuracy || colspan=4 | 95 | |||
|- | |||
| style="text-align: left" | Range Accuracy || colspan=4 | 95 | |||
|- | |||
| style="text-align: left" | Dodge || colspan=4 | 25 | |||
|- | |||
| style="text-align: left" | Block || colspan=4 | 70 | |||
|- | |||
| style="text-align: left" | Size || colspan=4 | 2 Tiles | |||
|} | |||
==Mechanics== | ==Mechanics== | ||
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! Name | ! Name | ||
! Type | ! Type | ||
! Damage | |||
! Range | |||
! Effect | ! Effect | ||
|- | |- | ||
| Search | | Search | ||
| Scout | |||
| | |||
| 2 | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
|- | |||
| Attack Door | |||
| Attack Scenery | |||
| | |||
| | |||
| Attacks the door, dealing 2 damage to it. | |||
|- | |||
| Guerilla | |||
| Passive | |||
| | | | ||
| | | | ||
| Flanking attack [[shred]]. | |||
|- | |- | ||
| Grab | | Grab | ||
| Melee | | Melee Physical Attack | ||
| 6-8 | |||
| | |||
| | | | ||
|- | |- | ||
| Morthagi Clamp | | Morthagi Clamp | ||
| Taunt | |||
| | |||
| | | | ||
| As a swift action, Batchby [[Engage|engages]] the target, forcing it to attack them. | | As a swift action, Batchby [[Engage|engages]] the target, forcing it to attack them. | ||
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| Drivelink | | Drivelink | ||
| Passive | | Passive | ||
| | | | ||
| | |||
| Batchby increases dodge and damage from being near allies. | |||
|} | |} | ||
Latest revision as of 11:00, 4 December 2021
A type of Morthagi. A do-it-all hulk, capable of lifting and moving whatever large objects may be in the way, don't let it clamp onto you. If you must go near it, be prepared to bring it down.
Description
In-game description:
Noisy as an anvil tossed down a stairwell, it rolls smoothly back to its feet at each stumble.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 10 | |||
Speed | 3 | |||
Armor | 3 | |||
Warding | 3 | |||
Melee Accuracy | 95 | |||
Range Accuracy | 95 | |||
Dodge | 25 | |||
Block | 70 | |||
Size | 2 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Guerilla | Passive | Flanking attack shred. | ||
Grab | Melee Physical Attack | 6-8 | ||
Morthagi Clamp | Taunt | As a swift action, Batchby engages the target, forcing it to attack them. | ||
Drivelink | Passive | Batchby increases dodge and damage from being near allies. |
Lore
'Batchby! Fetch me that horse! Thanks, Batchby. Now I'm going to get on. Now carry us around, Batchby, I want to feel like I'm riding it.' - Anonymous