Difference between revisions of "Relationship"

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[[Hero]]s develop personal relationships with each other. In some cases these are the result of [[:Category:Event|events]], in others they arise or change without the input of the player. Fighting in [[battle]]s together increases the relationship.
[[Hero]]es develop personal relationships with each other. In some cases these are the result of [[:Category:Event|events]], in others they arise or change without the input of the player. Fighting in [[battle]]s together increases the relationship.


==Outcomes==
==Outcomes==
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* Level 2 - '''Flame''' - +2 damage against enemies who attack this hero, until end of mission.
* Level 2 - '''Flame''' - +2 damage against enemies who attack this hero, until end of mission.
* Level 3 - '''Sweetheart''' - +3 damage against enemies who attack this hero, until end of mission.
* Level 3 - '''Sweetheart''' - +3 damage against enemies who attack this hero, until end of mission.
* Level 4 - '''Lovers''' - +4 damage against enemies who attack this hero, until end of mission
* Level 4 - '''Lover''' - +4 damage against enemies who attack this hero, until end of mission.
* Level 5 - '''Soulmate''' - +5 damage against enemies who attack this hero, until end of mission
* Level 5 - '''Soulmate''' - +5 damage against enemies who attack this hero, until end of mission.


==Rivals==
==Rivals==
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* Level 2 - '''Irritant''' - When your rival stunts, you get +35% to [[stunt]], until you successfully stunt (does not chain).
* Level 2 - '''Irritant''' - When your rival stunts, you get +35% to [[stunt]], until you successfully stunt (does not chain).
* Level 3 - '''Frenemy''' - When your rival stunts, you get +45% to [[stunt]], until you successfully stunt (does not chain).
* Level 3 - '''Frenemy''' - When your rival stunts, you get +45% to [[stunt]], until you successfully stunt (does not chain).
* Level 4 - '''Antagonist''' -  
* Level 4 - '''Antagonist''' - When your rival stunts, you get +55% to [[stunt]], until you successfully stunt (does not chain).
* Level 5 -
* Level 5 - '''Rival''' - When your rival stunts, you get +100% to [[stunt]], until you successfully stunt (guaranteed stunt vs single target) (does not chain).


[[Category:Character]]
[[Category:Character]]

Revision as of 08:10, 2 December 2019

Heroes develop personal relationships with each other. In some cases these are the result of events, in others they arise or change without the input of the player. Fighting in battles together increases the relationship.

Outcomes

Heroes can be friends, lovers or rivals. Each relationship has 5 possible levels and each level affects stats.

Friends

Friendship is indicated by the silhouette of a head and shoulders in the lower corner of the hero portrait.

  • Level 1 - Crony - +5 stunt chance when walling with this hero.
  • Level 2 - Confidant - +10 stunt chance when walling with this hero.
  • Level 3 - Comrade - +15 stunt chance when walling with this hero.
  • Level 4 - Companion - +20 stunt chance when walling with this hero.
  • Level 5 - Bloodbond - +25 stunt chance when walling with this hero.

Note, the description in game says "walling" but actually only adjacency is required. Heroes in grayplane cannot wall, but do provide a Friend bonus.

Lovers

Romance is indicated by a small hear in the lower corner of the hero portrait.

  • Level 1 - Crush - +1 damage against enemies who attack this hero, until end of mission.
  • Level 2 - Flame - +2 damage against enemies who attack this hero, until end of mission.
  • Level 3 - Sweetheart - +3 damage against enemies who attack this hero, until end of mission.
  • Level 4 - Lover - +4 damage against enemies who attack this hero, until end of mission.
  • Level 5 - Soulmate - +5 damage against enemies who attack this hero, until end of mission.

Rivals

Watch this! Rivalry is indicated by a small lightning bolt in the lower corner of the hero portrait.

  • Level 1 - Peer - When your rival stunts, you get +25% to stunt, until you successfully stunt (does not chain).
  • Level 2 - Irritant - When your rival stunts, you get +35% to stunt, until you successfully stunt (does not chain).
  • Level 3 - Frenemy - When your rival stunts, you get +45% to stunt, until you successfully stunt (does not chain).
  • Level 4 - Antagonist - When your rival stunts, you get +55% to stunt, until you successfully stunt (does not chain).
  • Level 5 - Rival - When your rival stunts, you get +100% to stunt, until you successfully stunt (guaranteed stunt vs single target) (does not chain).