Difference between revisions of "Ember Arrows"
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(Ability reworked in update 0.13+109 Darrel Trace) |
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==In-Game Description== | ==In-Game Description== | ||
''<q>(Passive) [[Hero]] | ''<q>(Passive) When standing by a blaze, [[Hero]]'s ranged attacks have +1 damage and [[shred]] and start fires. Fire can't spread onto her.</q>'' | ||
==Specifics== | ==Specifics== | ||
Any adjacency to [[fire]] (including diagonal) will grant the bonus damage/[[shred]], as will actually standing in fire. Only actual fire tiles provide this effect; campfires, lamps, and other illuminated scenery do not. While fire will not spread onto a hero with Ember Arrows, the ability does not bestow any resistance to fire damage. | Any adjacency to [[fire]] (including diagonal) will grant the bonus damage/[[shred]], as will actually standing in fire. Only actual fire tiles provide this effect; campfires, lamps, and other illuminated scenery do not. While fire will not spread onto a hero with Ember Arrows, the ability does not bestow any resistance to fire damage. | ||
The attack will start a blaze in the destination tile. | |||
==Uses== | ==Uses== |
Revision as of 02:42, 25 January 2020
Ember Arrows is a passive Hunter ability that enhances a Hunter's attacks when standing next to fire.
In-Game Description
(Passive) When standing by a blaze, Hero's ranged attacks have +1 damage and shred and start fires. Fire can't spread onto her.
Specifics
Any adjacency to fire (including diagonal) will grant the bonus damage/shred, as will actually standing in fire. Only actual fire tiles provide this effect; campfires, lamps, and other illuminated scenery do not. While fire will not spread onto a hero with Ember Arrows, the ability does not bestow any resistance to fire damage. The attack will start a blaze in the destination tile.
Uses
Ember Arrows combos well with an offhand Torch, a Warrior with the Raider ability, a Fire Chicken, or any other reliable means of setting the battlefield ablaze.