Difference between revisions of "Aid"
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(Ability reworked in update 0.13+109 Darrel Trace) |
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==In-Game Description== | ==In-Game Description== | ||
<q>''(Active) [[Hero]] uses an action to heal an adjacent target for 2 + Level | <q>''(Active) Once per combat, [[Hero]] uses an action to heal an adjacent target for 2 + Level and remove negative status effects (temporary health does not affect wound recovery time).''</q> | ||
==Specifics== | ==Specifics== | ||
{{iconify|single action}}. Diagonal adjacency counts. Target gains temporary hit points even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat. | {{iconify|single action}}. Diagonal adjacency counts. Target gains temporary hit points even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat. | ||
Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects. | |||
==Uses== | ==Uses== |
Revision as of 01:40, 25 January 2020
Aid is a passive ability available to all heroes.
In-Game Description
(Active) Once per combat, Hero uses an action to heal an adjacent target for 2 + Level and remove negative status effects (temporary health does not affect wound recovery time).
Specifics
single action. Diagonal adjacency counts. Target gains temporary hit points even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat. Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.
Uses
- Aid does not reduce Injury, and so will not affect the bonus damage from Bloodrage.