Difference between revisions of "Dark Curiosity"

From Wildermyth Wiki
(Updating structure)
Line 6: Line 6:
}}
}}


One of the heroes wakes in the night and tries to leave the camp under cover of darkness. They are met by another member of the partym who wants to travel with thhem.
One of the heroes wakes in the night and tries to leave the camp under cover of darkness. They are met by another member of the party who wants to travel with them.


== Choices ==
== Choices ==


''1. "No, fine. Come along. Bring a friend if you wish. I'm only warning you... this might get dark."''
''1. "No, fine. Come along. Bring a friend if you wish. I'm only warning you... this might get dark."''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
::''1.1 The hero cuts their hand.''
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| If the hero rolls well, surprise the enemy force and get a positive combat modifier. Fail the roll and the hero gets '''-15 Melee and Range Accuracy''' due to the lost coin and the monsters start with [[Dismay]], +1 Health.
| They use their blood to complete the ritual, and must battle the Flamefiend.
|}
|}
''2. "Actually... It's a terrible night to leave. Because of the... the... thing."''
::''1.2 "Hold your thumb out"''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
Line 23: Line 25:
|}
|}


''The heroes travel to a mysterious altar:''
''2. "Actually... It's a terrible night to leave. Because of the... the... thing."''
 
''1. The hero cuts their hand''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| They use their blood to complete the ritual, and must battle the Flamefiend.
|}
''2. "Hold your thumb out"''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
Line 37: Line 31:
| ...
| ...
|}
|}
== Trivia ==
== Trivia ==
The following text will be added to the [[History]] of a hero who battles the Flamefiend: "She once attempted to bind a Lostling from the darknesses in which they wander. Everyone was disappointed. Even the Lostling."
The following text will be added to the [[History]] of a hero who battles the Flamefiend: "She once attempted to bind a Lostling from the darknesses in which they wander. Everyone was disappointed. Even the Lostling."

Revision as of 12:05, 14 January 2020

Dark Curiosity
Darkcuriosity.PNG
Author
Douglas Austin
Event type
Opportunity

One of the heroes wakes in the night and tries to leave the camp under cover of darkness. They are met by another member of the party who wants to travel with them.

Choices

1. "No, fine. Come along. Bring a friend if you wish. I'm only warning you... this might get dark."

1.1 The hero cuts their hand.
1.2 "Hold your thumb out"

2. "Actually... It's a terrible night to leave. Because of the... the... thing."

Trivia

The following text will be added to the History of a hero who battles the Flamefiend: "She once attempted to bind a Lostling from the darknesses in which they wander. Everyone was disappointed. Even the Lostling."

Images