Difference between revisions of "Nightmare"
From Wildermyth Wiki
(→Mechanics: added table stub) |
|||
Line 1: | Line 1: | ||
[[File:Thrixl_nightmare.png|200px|thumb|right|The Nighthmare]] | [[File:Thrixl_nightmare.png|200px|thumb|right|The Nighthmare]] | ||
[[File:nightmaresmall.png|200px|thumb|right|Nightmare Split version]] | |||
A type of [[Thrixl]]. A monstrosity born out of bad dreams, the nightmare invades the minds of its victims, immobilizing them, before consuming them. | A type of [[Thrixl]]. A monstrosity born out of bad dreams, the nightmare invades the minds of its victims, immobilizing them, before consuming them. | ||
==Description== | ==Description== | ||
In-game description: | |||
Countless appendages drag it forward, maw chorusing with a hundred harrowing voices. | Countless appendages drag it forward, maw chorusing with a hundred harrowing voices. | ||
==Base values== | |||
{| class="wikitable" style="text-align: center" | |||
! !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch | |||
|- | |||
| style="text-align: left" | Health || 13 || || || | |||
|- | |||
| style="text-align: left" | Speed || colspan=4 | 3 | |||
|- | |||
| style="text-align: left" | Armor || colspan=3 | 1 || | |||
|- | |||
| style="text-align: left" | Warding || colspan=2 | 2 || colspan=2 | | |||
|- | |||
| style="text-align: left" | Melee Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Range Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Dodge || colspan=4 | 35 | |||
|- | |||
| style="text-align: left" | Block || colspan=4 | 70 | |||
|- | |||
| style="text-align: left" | Size || colspan=4 | 4 Tiles | |||
|} | |||
Nightmare Split version; | |||
{| class="wikitable" style="text-align: center" | |||
! !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch | |||
|- | |||
| style="text-align: left" | Health || 4 || || || | |||
|- | |||
| style="text-align: left" | Speed || colspan=4 | 3 | |||
|- | |||
| style="text-align: left" | Armor || colspan=3 | 1 || | |||
|- | |||
| style="text-align: left" | Warding || colspan=2 | 2 || colspan=2 | | |||
|- | |||
| style="text-align: left" | Melee Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Range Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Dodge || colspan=4 | 35 | |||
|- | |||
| style="text-align: left" | Block || colspan=4 | 70 | |||
|- | |||
| style="text-align: left" | Size || colspan=4 | 1 Tiles | |||
|} | |||
==Mechanics== | ==Mechanics== | ||
Line 11: | Line 59: | ||
! Name | ! Name | ||
! Type | ! Type | ||
! Damage | |||
! Range | |||
! Effect | |||
|- | |||
| Search | |||
| Scout | |||
| | |||
| 2 | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
|- | |||
| Attack Door | |||
| Attack Scenery | |||
| | |||
| | |||
| Attacks the door, dealing 2 damage to it. | |||
|- | |||
| Guerilla | |||
| Passive | |||
| | |||
| | |||
| Flanking attack [[shred]]. | |||
|- | |||
| Interfuse | |||
| | |||
| | |||
| | |||
| As a swift action, once per turn, Nightmare interfuses with a single target. | |||
|- | |||
| Terrorhooks | |||
| Melee Physical Attack | |||
| 5-7 | |||
| | |||
| | |||
|- | |||
| Etherburn | |||
| Interfusion Magical Attack | |||
| 3 | |||
| | |||
| Nightmare expends an interfusion to deal magic damage to enemies adjacent to the interfusion. | |||
|- | |||
| Nightmare Split | |||
| Reactive Passive | |||
| | |||
| | |||
| Splits into two smaller versions of itself when damaged. | |||
|- | |||
| Torceline | |||
| Passive Buff | |||
| | |||
| | |||
| Additional armor for each interfusion. | |||
|} | |||
Nightmare Split version; | |||
{| class="wikitable" | |||
|- | |||
! Name | |||
! Type | |||
! Damage | |||
! Range | |||
! Effect | ! Effect | ||
|- | |- | ||
| | | Search | ||
| | | Scout | ||
| | |||
| 2 | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
|- | |||
| Attack Door | |||
| Attack Scenery | |||
| | |||
| | |||
| Attacks the door, dealing 2 damage to it. | |||
|- | |||
| Guerilla | |||
| Passive | |||
| | |||
| | |||
| Flanking attack [[shred]]. | |||
|- | |||
| Interfuse | |||
| | |||
| | |||
| | |||
| As a swift action, once per turn, Nightmare interfuses with a single target. | |||
|- | |||
| Terrorhooks | |||
| Melee Physical Attack | |||
| 5-7 | |||
| | |||
| | |||
|- | |||
| Etherburn | |||
| Interfusion Magical Attack | |||
| 3 | |||
| | |||
| Nightmare expends an interfusion to deal magic damage to enemies adjacent to the interfusion. | |||
|- | |||
| Torceline | |||
| Passive Buff | |||
| | |||
| | | | ||
| Additional armor for each interfusion. | |||
|} | |} | ||
Latest revision as of 13:10, 9 December 2021
A type of Thrixl. A monstrosity born out of bad dreams, the nightmare invades the minds of its victims, immobilizing them, before consuming them.
Description
In-game description:
Countless appendages drag it forward, maw chorusing with a hundred harrowing voices.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 13 | |||
Speed | 3 | |||
Armor | 1 | |||
Warding | 2 | |||
Melee Accuracy | 105 | |||
Range Accuracy | 105 | |||
Dodge | 35 | |||
Block | 70 | |||
Size | 4 Tiles |
Nightmare Split version;
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 4 | |||
Speed | 3 | |||
Armor | 1 | |||
Warding | 2 | |||
Melee Accuracy | 105 | |||
Range Accuracy | 105 | |||
Dodge | 35 | |||
Block | 70 | |||
Size | 1 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Guerilla | Passive | Flanking attack shred. | ||
Interfuse | As a swift action, once per turn, Nightmare interfuses with a single target. | |||
Terrorhooks | Melee Physical Attack | 5-7 | ||
Etherburn | Interfusion Magical Attack | 3 | Nightmare expends an interfusion to deal magic damage to enemies adjacent to the interfusion. | |
Nightmare Split | Reactive Passive | Splits into two smaller versions of itself when damaged. | ||
Torceline | Passive Buff | Additional armor for each interfusion. |
Nightmare Split version;
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Guerilla | Passive | Flanking attack shred. | ||
Interfuse | As a swift action, once per turn, Nightmare interfuses with a single target. | |||
Terrorhooks | Melee Physical Attack | 5-7 | ||
Etherburn | Interfusion Magical Attack | 3 | Nightmare expends an interfusion to deal magic damage to enemies adjacent to the interfusion. | |
Torceline | Passive Buff | Additional armor for each interfusion. |
Lore
'Finally an answer to the age-old question: what wakes a dragon from sleep in a roll of fear, a sweat of terror?' - Birchtom of the Yellow Hills