Difference between revisions of "Bogmoor"

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!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
|-
|-
| style="text-align: left" | Health || 11 || x || x || x
| style="text-align: left" | Health || 11 || || ||
|-
|-
| style="text-align: left" | Speed || colspan=4 | x
| style="text-align: left" | Speed || colspan=4 |  
|-
|-
| style="text-align: left" | Armor || colspan=3 | 0 || x
| style="text-align: left" | Armor || colspan=3 | 0 ||  
|-
|-
| style="text-align: left" | Warding || colspan=2 | 0 || colspan=2 | x
| style="text-align: left" | Warding || colspan=2 | 0 || colspan=2 |
|-
|-
| style="text-align: left" | Melee Accuracy || colspan=4 | x
| style="text-align: left" | Melee Accuracy || colspan=4 |  
|-
|-
| style="text-align: left" | Range Accuracy || colspan=4 | x
| style="text-align: left" | Range Accuracy || colspan=4 |  
|-
|-
| style="text-align: left" | Dodge || colspan=4 | x
| style="text-align: left" | Dodge || colspan=4 |  
|-
|-
| style="text-align: left" | Block || colspan=4 | x
| style="text-align: left" | Block || colspan=4 |  
|-
|-
| style="text-align: left" | Size || colspan=4 | 2 Tiles
| style="text-align: left" | Size || colspan=4 | 2 Tiles
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| Search  
| Search  
| Scout
| Scout
| x
|  
| 2
| 2
| Every hero in a 2 tile radius will lose their hidden effect.
| Every hero in a 2 tile radius will lose their hidden effect.
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| Attack Door
| Attack Door
| Attack Scenery
| Attack Scenery
| x
|  
| x
|  
| Attacks the door, dealing 2 damage to it.
| Attacks the door, dealing 2 damage to it.
|-
|-
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| 4-5
| 4-5
| 1
| 1
| x
|  
|-
|-
| Noxious Tongue
| Noxious Tongue
| Physical Ranged attack
| Physical Ranged attack
| x
|  
| 4
| 4
| x
|  
|-
|-
| Vessel of Corruption
| Vessel of Corruption
| Reactive Effect
| Reactive Effect
| x
|  
| x
|  
| Spread [[Corruption]] when killed.
| Spread [[Corruption]] when killed.
|}
|}

Revision as of 04:40, 8 December 2021

Bogmoor

A type of Gorgon. The bogmoors appeared out of swamps and ponds, stalked the rivers and creaks. Overgrown frogs with predatory urges, they'll immobilize their prey, before they swallow it whole.

Description

In-game description:

Heaving its overgrown body in mucusy plops, its grasping mouth drips and stinks.

Base values

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 11
Speed
Armor 0
Warding 0
Melee Accuracy
Range Accuracy
Dodge
Block
Size 2 Tiles

Mechanics

Name Type Damage Range Effect
Search Scout 2 Every hero in a 2 tile radius will lose their hidden effect.
Attack Door Attack Scenery Attacks the door, dealing 2 damage to it.
Slam Physical Melee Attack 4-5 1
Noxious Tongue Physical Ranged attack 4
Vessel of Corruption Reactive Effect Spread Corruption when killed.

Lore

'Our daughters used to go down to the stream to catch frogs. Now the frogs come up to the house, in hopes of catching our daughters.' - Prim Fossilbeck