Difference between revisions of "The Gambler"
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| The hero decides to gamble! The player will see the percentage likelihood of a successful outcome. They may receive a piece of [[equipment]]. | | The hero decides to gamble! The player will see the percentage likelihood of a successful outcome. They may receive a piece of [[equipment]]. A failure may cause them to be affected by a '''losing streak''': -15 melee accuracy and -15 ranged accuracy. | ||
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''2. "Um, no, that's ridiculous. Also, how do you know my name."'' | ''2. "Um, no, that's ridiculous. Also, how do you know my name."'' |
Revision as of 11:02, 25 January 2020
The Gambler |
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[[Image:|center|184px]] |
Author |
Douglas Austin |
Event type |
Wilderness scouting |
A hero wanders away from the party encounters a myserious figure called The Gambler.
Choices
1. "I... Can't resist."
Outcome The hero decides to gamble! The player will see the percentage likelihood of a successful outcome. They may receive a piece of equipment. A failure may cause them to be affected by a losing streak: -15 melee accuracy and -15 ranged accuracy.
2. "Um, no, that's ridiculous. Also, how do you know my name."
Outcome The hero does not gamble.