Difference between revisions of "Family Business"
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Nerdlemon888 (talk | contribs) (The choices and the outcomes are adjusted to match the event rework.) |
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== Choices == | == Choices == | ||
''1. <q>No. Let me leave first.</q> Don't Listen.'' | |||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |||
| <strong>Outcome</strong> | |||
|- | |||
| '''+0.3 warding''' to both party members. | |||
|} | |||
''2. <q>I'm sure there's a private room...</q> Listen.'' | |||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |||
| <strong>Outcome</strong> | |||
|- | |||
| Negotiate to your parent about building a roadhouse. A decision must be made whatever to give the hero's parent resources to build a roadhouse. | |||
|} | |||
:''2.1 <q>Answer's '''no'''.</q>'' | |||
::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | '''+0.5 health''' to both party members. | ||
|} | |} | ||
:''2. | :''2.2 <q>Alright. Build your roadhouse.</q>'' | ||
::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ::{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Lose 1 Ingot, Heartwood, Fabric, and Hide. '''1d2+3 retirement age''' to both party members. At the end of the chapter, the hero gains '''+15 Charisma''' and '''+10 Recovery Rate'''. The party also gains '''1d2''' heartwoods, '''1d2''' ingots, '''1d2 hides''', and 1d2 '''fabrics'''. | ||
|} | |} | ||
Revision as of 16:30, 4 May 2022
Family Business |
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Author |
Jeremy Bernstein |
Event type |
Wilderness scouting |
A hero unexpectedly meets their estranged parent in a tavern.
Choices
1. No. Let me leave first.
Don't Listen.
Outcome |
+0.3 warding to both party members. |
2. I'm sure there's a private room...
Listen.
Outcome |
Negotiate to your parent about building a roadhouse. A decision must be made whatever to give the hero's parent resources to build a roadhouse. |
- 2.1
Answer's no.
Outcome +0.5 health to both party members.
- 2.2
Alright. Build your roadhouse.
Outcome Lose 1 Ingot, Heartwood, Fabric, and Hide. 1d2+3 retirement age to both party members. At the end of the chapter, the hero gains +15 Charisma and +10 Recovery Rate. The party also gains 1d2 heartwoods, 1d2 ingots, 1d2 hides, and 1d2 fabrics.
Trivia
Images
Targets
Targets company Aspects: chapterNumber >= 2 hero (required) Test: AGE < 40 Forbidden Aspects: historyTag_orphan,historyTag_happykid,historyTag_singleparent,childOf* volunteer (required)
See Targets and scoring guide for help with role names and scoring.