Legacy
The past history of the player.
A data store for the player’s accomplishments, including achievements, heroes, and equipment. Anything that can be unlocked is notionally stored in the player’s Legacy, and the Legacy can be queried during the game for purposes of unlocking content, providing relevant legends, etc..
Heroes
Heroes are added to your legacy when they retire, when you build a tomb for them, or when they survive a victorious campaign. Legacy heroes can be recruited in subsequent games instead of new random farmers by paying extra legacy points depending on their legacy tier.
The hero will be imported without any augment, while the rest of the equipment will be scaled down according to the number of the chapter: armors and weapons will decrease their tier. The elemental or artifact properties of the weapons will be maintained.
The higher a hero's legacy tier, the more abilities they can come back into the game with. Heroes with a higher legacy tier also typically return at a higher age, although legacy heroes selected at the start of a legacy campaign can have their age fixed by the campaign's plot.
Tier | Title | Number of abilities | Age |
---|---|---|---|
1 | Folk Hero | 1 | 22-26 |
2 | Local Legend | 2 | 24-28 |
3 | Fabled Adventurer | 3 | 26-30 |
4 | Balladsung Hero | 4 | 28-32 |
5 | Mythwalker | 5 | 30-34 |
If the hero's age is not fixed, it will be rerolled each time you select the hero from your legacy.
Promotion
When you win a campaign, you can choose one of your heroes from that campaign to promote to the next legacy tier. If you do, their new items, transformations, history, and abilities will go with them.
Remembering
When you have brought a legacy hero back, new changes to them will be saved only if you promote them at the end of the campaign. Otherwise, they stay the way they were before in the legacy.
Forgetting
If you have old Folk Heroes in your Legacy you are no longer interested in, you can browse to them and remove them by clicking "Forget". Once you have promoted them to Local Legend, forgetting is removed as an option but you can still mark them as not playable.
Non "playable" characters are not offered as options to recruit, but may in the future be able to be encountered during events (this feature is discussed by the devs but not yet implemented).
If you forget a legacy hero after recruiting them, while they're active in an unfinished campaign, they'll be saved as tier 1 at the end of the campaign.
Elemental Weapons
The elemental weapons you unlocked in a victorious campaign are also added to your legacy, and are available for crafting in future games.