Mountain Mischief
From Wildermyth Wiki
| Mountain Mischief |
|---|
| [[Image:|center|184px]] |
| Author |
| Shae Rossi & Douglas Austin |
| Event type |
| Arrive at hostile site |
The party finds a hut at the top of the mountain. A magician lives there and triggers a fight. After the fight, they let the heroes eat some of their magical food, granting a permanent bonus.
Choices
1. Take the chasm path
| Outcome |
| Recover some Resources. One of the heroes starts the assault with Wound: Start combat with half health. |
2. Take the cliff path
- Choosing this option leads to another choice.
- 2.1 "Griddlecakes"
Outcome +4 Retirement Age to all party members.
- 2.2 "Tea and oats"
Outcome +0.3 Speed to all party members.
- 2.3 "Pork rust"
Outcome +2 Health to one specific hero.
Trivia
All choices lead to losing 2 Legacy Points.