Mortal Choice
From Wildermyth Wiki
An event during battle when a hero has fallen. You must choose the outcome for that hero. Outcomes can include heroic death or maiming.
Choices
A Mortal Choice typically offers 2-3 options, which can include:
- Hero is maimed (loses a random natural limb)
- Hero is scarred (penalty to charisma and retirement age)
- Hero loses an eye (penalty to melee and ranged accuracies)
- Hero loses 2 health for the rest of the campaign
- The equipped artifact weapon is destroyed
- Hero dies, deals 10 damage
- Hero dies, +3 armor to party
If the hero does not die, they withdraw from the battle and automatically return to the nearest town to heal. This hero cannot be controlled until their health is restored.
If a hero faces a second Mortal Choice in the same chapter, they cannot avoid death. The options in this case are weaker and can include:
- Hero dies, deals 1 damage
- Hero dies, party gains an augment
Unique Events
There are a few instances where a unique Mortal Choice event is triggered, based on a hero's history: