Difference between revisions of "Backslam"
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* Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to. | * Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to. | ||
* Most useful on tanky warriors wearing Knightmail | * Most useful on tanky warriors wearing Knightmail | ||
* Weak combo with [[Stalwart]] and transforms that give extra armor | * Weak combo with [[Stalwart]], [[Tinker]] and transforms that give extra armor | ||
* Note: moving an enemy several tiles away is not always helpful, if it prevents the warrior from following up with a melee strike to kill it. | * Note: moving an enemy several tiles away is not always helpful, if it prevents the warrior from following up with a melee strike to kill it. | ||
[[Category:Ability]] | [[Category:Ability]] | ||
[[Category:Warrior abilities]] | [[Category:Warrior abilities]] |
Revision as of 10:23, 10 July 2021
Backslam is a Warrior ability.
In-Game Description
(Active) As a swift action, every other turn, Hero knocks an enemy up to x tiles away, dealing y damage (1 damage for each Armor Hero has).
Specifics
Uses
- As a swift action, gives the warrior an extra attack every other turn. This is most valuable if they don't already have something to do with their swift action.
- Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to.
- Most useful on tanky warriors wearing Knightmail
- Weak combo with Stalwart, Tinker and transforms that give extra armor
- Note: moving an enemy several tiles away is not always helpful, if it prevents the warrior from following up with a melee strike to kill it.