Difference between revisions of "Indignance"

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The aura damages enemies the hero moves near and also enemies that move adjacent to the hero. The damage is only dealt once for each adjacent encounter (even if this monster takes up multiple squares). However, if a hero becomes adjacent to an enemy, moves out of adjacency, and then somehow moves adjacent again on the same turn, the damage will be dealt twice.
The aura damages enemies the hero moves near and also enemies that move adjacent to the hero. The damage is only dealt once for each adjacent encounter (even if this monster takes up multiple squares). However, if a hero becomes adjacent to an enemy, moves out of adjacency, and then somehow moves adjacent again on the same turn, the damage will be dealt twice.
The damage is not an attack and does not set up [[flanking]].


==Uses==
==Uses==

Revision as of 22:15, 24 November 2019

Indignance is a passive Mystic ability.

In-Game Description

(Passive) Hero's presence is charged against her foes, dealing damage to hostile creatures who enter adjacency to her for any reason.

Specifics

A hero with Indignance emits an aura around themselves that deals 2 damage ignoring armor to every adjacent enemy.

The aura damages enemies the hero moves near and also enemies that move adjacent to the hero. The damage is only dealt once for each adjacent encounter (even if this monster takes up multiple squares). However, if a hero becomes adjacent to an enemy, moves out of adjacency, and then somehow moves adjacent again on the same turn, the damage will be dealt twice.

The damage is not an attack and does not set up flanking.

Uses