Difference between revisions of "Movement"

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On the [[battle map]] a hero can move a number of tiles equal to their [[Stat#Speed|speed]] (round down) per action point. When the hero is selected, tiles they can move to without using all their available AP are highlighted in green. Moving to a yellow-highlighted tile will end their turn. (Abilities like [[Heroism]] can let a hero start their turn with more than 2 AP.)
On the [[battle map]] a hero can move a number of tiles equal to their [[Stat#Speed|speed]] (round down) per action point. When the hero is selected, tiles they can move to without using all their available AP are highlighted in green. Moving to a yellow-highlighted tile will end their turn. (Abilities like [[Heroism]] can let a hero start their turn with more than 2 AP.)


Diagonals cost 1.41 movement points. Passing through a tile that is already occupied by an ally costs an extra 0.5 movement point.
Diagonals cost 1.41 movement points. Passing through a tile that is already occupied by an ally costs an extra 0.5 movement point. Hazards such as [[Gorgon Corrupted Land]] also cost +0.5 movement point.


=== Monsters ===
=== Monsters ===

Revision as of 13:07, 25 June 2021

Tactical

On the battle map a hero can move a number of tiles equal to their speed (round down) per action point. When the hero is selected, tiles they can move to without using all their available AP are highlighted in green. Moving to a yellow-highlighted tile will end their turn. (Abilities like Heroism can let a hero start their turn with more than 2 AP.)

Diagonals cost 1.41 movement points. Passing through a tile that is already occupied by an ally costs an extra 0.5 movement point. Hazards such as Gorgon Corrupted Land also cost +0.5 movement point.

Monsters

Monster movement ranges can be seen by hovering over the monster portrait in the top right of the UI.

Campaign

Speed also affects movement on the overland map.

Groups that start together and are moving to the same destination or task will stay together, moving at the speed of the slowest member.