Difference between revisions of "Riposte"

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'''Riposte''' is a [[Passive ability|passive]] [[:Category:Ability|ability]] available to all heroes.
'''Riposte''' is a [[Passive ability|passive]] [[ability]] available to all heroes.


==In-Game Description==
==In-Game Description==
  <q>''(Passive) [[Hero]] will counter-attack after a successful melee block or dodge.''</q>
  <q>''(Passive) [[Hero]] will counter-attack after a successful melee [[Block]] or [[Dodge]]. (Also works with ranged theme attacks in melee range)''</q>
 
==Upgrade==
<q>''(Passive) Each time [[Hero]] is hit, they gain +20 [[Dodge]]. Resets after a successful [[Dodge]] or [[Block]].''</q>


==Specifics==
==Specifics==


* A melee weapon must be equipped
* Riposte prefers to retaliate with a melee [[weapon]], but it will use a [[theme]] melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by [[bonus damage]]).


==Uses==
==Tips==
   
   
* Valuable on a front-line warrior who stacks [[Block]] & [[Dodge]] with [[Wildergard]], rather than armor with [[Knightmail]]. However, be wary of getting [[flank]]ed.
* Can combine well with [[Untouchable]], since Riposte kills will refresh the Untouchable effect. However, any ranged attack will break the Riposte-Untouchable chain.
* Hunters that build for high dodge and block can get a lot of value out of Riposte and [[Archery]].


[[Category:Ability]]
[[Category:Ability]]
[[Category:General abilities]]
[[Category:General abilities]]
[[Category:Reaction Strike]]
[[Category:Reaction Strike]]

Latest revision as of 21:17, 3 December 2022

Riposte is a passive ability available to all heroes.

In-Game Description

(Passive) Hero will counter-attack after a successful melee Block or Dodge. (Also works with ranged theme attacks in melee range)

Upgrade

(Passive) Each time Hero is hit, they gain +20 Dodge. Resets after a successful Dodge or Block.

Specifics

  • Riposte prefers to retaliate with a melee weapon, but it will use a theme melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by bonus damage).

Tips

  • Can combine well with Untouchable, since Riposte kills will refresh the Untouchable effect. However, any ranged attack will break the Riposte-Untouchable chain.
  • Hunters that build for high dodge and block can get a lot of value out of Riposte and Archery.