Difference between revisions of "Riposte"

From Wildermyth Wiki
m (updated with 1.9 changes)
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:


==In-Game Description==
==In-Game Description==
  <q>''(Passive) [[Hero]] will counter-attack after a successful melee [[Block]] or [[Dodge]].''</q>
  <q>''(Passive) [[Hero]] will counter-attack after a successful melee [[Block]] or [[Dodge]]. (Also works with ranged theme attacks in melee range)''</q>


==Upgrade==
==Upgrade==
Line 9: Line 9:
==Specifics==
==Specifics==


* If the incoming attack is melee, you can even Riposte with a bow
* Riposte prefers to retaliate with a melee [[weapon]], but it will use a [[theme]] melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by [[bonus damage]]).


==Tips==
==Tips==

Latest revision as of 21:17, 3 December 2022

Riposte is a passive ability available to all heroes.

In-Game Description

(Passive) Hero will counter-attack after a successful melee Block or Dodge. (Also works with ranged theme attacks in melee range)

Upgrade

(Passive) Each time Hero is hit, they gain +20 Dodge. Resets after a successful Dodge or Block.

Specifics

  • Riposte prefers to retaliate with a melee weapon, but it will use a theme melee or ranged attack if no melee weapon is equipped. If none of these options are available, the hero will punch the target for 1 damage (boosted by bonus damage).

Tips

  • Can combine well with Untouchable, since Riposte kills will refresh the Untouchable effect. However, any ranged attack will break the Riposte-Untouchable chain.
  • Hunters that build for high dodge and block can get a lot of value out of Riposte and Archery.