Slave for Love
From Wildermyth Wiki
Slave for Love |
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[[Image:|center|184px]] |
Author |
Douglas Austin |
Event type |
Opportunity |
A hero has a crush on a new person that drags them to save their father, captured by Drauven. But since the whole thing seems suspicious, another hero joins their quest. Arrived at the place, the new crush walks away in the woods.
Choices
1. Follow the crush.
Outcome The heroes discover they've been lured into a trap! Battle some Drauve.
2. Wait for the signal.
Outcome The heroes find an object in the ruins. Then, the lover arrives with a group of enemies: they have lured the heroes into a trap!