Thuvayn
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Revision as of 12:07, 6 December 2021 by Green riding hood (talk | contribs) (Created page with "200px|thumb|right|Thuvayn the Warlord A strong Warlord freed from captivity. Speaks Yandric better than Druvwail. ==Description== In-game description: H...")
A strong Warlord freed from captivity. Speaks Yandric better than Druvwail.
Description
In-game description:
He's taller and louder than before. Less light in his step, more imposing. There's more thought in every shift and bark. His bone wings play ceaseless deathmusic.
Base values
First Encounter:
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 17 | |||
Speed | ||||
Armor | 4 | |||
Warding | 2 | |||
Melee Accuracy | ||||
Range Accuracy | ||||
Dodge | ||||
Block | ||||
Size | 2 Tiles |
Second Encounter:
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 24 | |||
Speed | ||||
Armor | 2 | |||
Warding | 3 | |||
Melee Accuracy | ||||
Range Accuracy | ||||
Dodge | ||||
Block | ||||
Size | 2 Tiles |
Mechanics
First Encounter:
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Shoot | Ranged Physical Attack | 2-3 | 5 | As a swift action, Thuvayn shoots at a foe. |
Battle-leap | As a swift action, Thuvayn leaps 3 tiles, removing pinned status effect. | |||
Sweeping Swings | Melee Physical Attack | 4-6 | Attacks deal 1 shred or 2 damage to all other foes within range. | |
Drauven Blood | Passive | Regenerates 25% of total health (4 health) at the end of its turn (3 left). | ||
Immune to compulsion | Passive | This unit cannot be compelled to move. |
Second Encounter:
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Shoot | Ranged Physical Attack | 3-4 | 5 | As a swift action, Thuvayn shoots at a foe. |
Battle-leap | As a swift action, Thuvayn leaps 3 tiles, removing pinned status effect. | |||
Sweeping Swings | Melee Physical Attack | 5-7 | Attacks deal 1 shred or 2 damage to all other foes within range. | |
Drauven Blood | Passive | Regenerates 25% of total health (6 health) at the end of its turn (3 left). | ||
Immune to compulsion | Passive | This unit cannot be compelled to move. |