Difference between revisions of "When We Fight"

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When We Fight (written by Douglas Austin) is an event in Wildermyth. Two members of the party have a conversation on the eve of battle.
{{Infobox event
| event = When We Fight
| image = When_We_Fight_(New).png
| author = Douglas Austin
| type = Arrive at hostile site
}}
 
Two members of the party overcome some nervous tension on the eve of battle.
 
== Choices ==
 
1. "Anyway, if we're going to stay friends, we'll ''both'' have to keep surviving. Right?"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Both participants gain '''Endurance''' (+1 armor and +1 warding) and '''Fortitude''' (gain +2 temp health) for the duration of the battle.
|}
2. "It's not a night for quiet and care. You feel like that? I'm ''fighting'', tonight."
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
|-
| Both participants gain '''Courage''' (+2 damage/potency for 3 turns) and {{Cunning}} for the duration of the battle.
|}
 
== Trivia ==
 
The dialogue relating to the two choices varies depending on the [[Relationship]]s of the participants.
 
This event was rewritten in Patch [[1.14 Elona Rib]]. The previous version can be viewed here at [[When We Fight (Old)]]
 
== Images ==
 
<gallery mode="nolines">
 
</gallery>


[[Category:Event]]
[[Category:Event]]

Latest revision as of 07:16, 3 November 2023

When We Fight
When We Fight (New).png
Author
Douglas Austin
Event type
Arrive at hostile site

Two members of the party overcome some nervous tension on the eve of battle.

Choices

1. "Anyway, if we're going to stay friends, we'll both have to keep surviving. Right?"

2. "It's not a night for quiet and care. You feel like that? I'm fighting, tonight."

Trivia

The dialogue relating to the two choices varies depending on the Relationships of the participants.

This event was rewritten in Patch 1.14 Elona Rib. The previous version can be viewed here at When We Fight (Old)

Images