A Mending Path
|A Mending Path|
A hero falls victim to a nasty illness.
1. "So they sleep there, that night, and set out the next day."
- 1.1 "This is why we crossed paths. I'm happy it'll go to you."
Outcome The hero is cured, and a battle ensues. After the combat is resolved, the hero permanently gains +1 hitpoint, one Gorgon calamity card is removed, and the following is added to the hero's history:
Contracting a rare disease called Igochorra, they chanced upon a holy pilgrim who was able to guide them to a cure. This brush with mortality helped them recognize the preciousness of their own life. Ever after, they seemed more able to accept their past, forgive themself their failings.
- 1.2 "Heal any malady? Really?"
Outcome Heal the priest's sibling instead of the hero. After a battle they will join your party, and you will be able to choose their class. The hero loses -1 hitpoint, -10 recovery rate, and -35 retirement age for the remainder of the campaign. The following is added to the hero's history:
<Hero>'s Igochorra would worsen as seasons rolled on. They'd spend a long while in bed, gasping for air, before being able to rise. Their arms, back, ribs, began to creak like boughs off a tree, dried and brittle.
2. "A journey's the last thing on my mind! Everyone's talking about a bridge."
Outcome The opportunity is declined.
This event targets a hero with the Shame hook.
A unique tiding is added to the story depending on the player's choice.
Foes (forbid) FORBID Aspects: gorgon hook Forbidden Aspects: hook_ShameResolved aspect Aspects: hook_Shame hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.