Bidding the Ghost Goodbye
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|Bidding the Ghost Goodbye|
A hero has been acting strangely. Almost... haunted.
1. I think it's time we went on a little... hunting trip.
- 1.1 "DIE, DIE, DIE, DIE, DIE..."
Outcome A battle ensues between the hero and the companion with the player controlling the companion, who is given the Grimblade. You need to defeat the hero, and afterwards will be able to give the Grimblade to any member of your party.
- 1.2 "<Companion>, this is <Hero>! The real <Hero>! I'll die too! You don't want that, do you?"
Outcome A battle ensues between the hero and the companion with the player controlling the companion. The companion starts the battle with +2 Injury and is given the Grimblade. You need to defeat the hero, and afterwards will be able to give the Grimblade to any member of your party.
2. Back to our beds for now.
Outcome Dismiss the opportunity.
The foul presence inhabiting <Hero>'s body was banished thanks to the bold action of one of their stalwart companions in <Party Name>.
hook Forbidden Aspects: hook_InhabitedResolved aspect Aspects: hook_Inhabited hook2 Forbidden Aspects: familyWith, HAS_THEME_ARM friend (required) Score: FRIEND_WITH.hook2 party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.