Curiouser and Curiouser

From Wildermyth Wiki
Jump to navigation Jump to search
Curiouser and Curiouser
Donotenter.PNG
Author
Shae Rossi
Event type
Arrive at hostile site

The party come across a sign saying "Do Not Enter."

Choices

1. "It's too risky to leave enemies behind us. We have to check it out."

2. "Let's move on then... (I'll come back when everyone's asleep.)"

3. "It will remain a mystery. Let's go."

Trivia

This event targets a character with the Curious hook.

Images