Imperial Captain
From Wildermyth Wiki
The Imperial Captain. Two of them appear in side rooms in the Emperor’s palace at the end of the Generic Campaign final chapter of the same name.
Description
In-game description:
The tall Drauv captain could be next in line for the throne. Proud eyes seem to promise it.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 20 | |||
Speed | 7 | |||
Armor | 4 | |||
Warding | 3 | |||
Melee Accuracy | 105 | |||
Range Accuracy | 105 | |||
Dodge | 55 | |||
Block | 55 | |||
Size | 4 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Guerilla | Passive | Flanking attack shred. | ||
Flight | Movement | 5 | As a swift action, once every turn, Imperial Captain leaps over enemies and obstacles, sometimes carrying an adjacent ally with them. | |
Strike | Melee Physical Attack | 7-9 | 2 | |
Guardian | Ends their turn and waits for an enemy to come within range, hitting them with a melee attack. | |||
Drauven Blood | Passive | Regenerates 25% of total health (5 health) at the end of its turn (3 left). | ||
Wingbeat | Passive | At the start of every turn, knocks all adjacent heroes back one space and deals 1 true damage to them. |