Longing to Belong |
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Author |
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Douglas Austin |
Event type |
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Opportunity |
The hero finds a rift in space floating above a river and is compelled to explore it.
Choices
1. Oh well. Fine.
- 1.1
I... I could do it. I could join with them. And I could still help <Hero>, <Hero>, everyone.
ExpandOutcome
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The hero leaves the party permanently to join the Thrixl and four Thrixl calamity cards are removed. The hero who left gains the aspect "Distant: Joined with Thrixl" for future campaigns. The following is added to the the other hero's history:
<Hero> lost someone in the woods, once, along a riverbank. A person they really cared for. They would often think on it. Afterwards, the Thrixl never threatened their people, their company, or the places they called home, again...
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- 1.2
Huh? No. What are you? Who do you think I am?
ExpandOutcome
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Begin combat with Thrixl. Afterwards, the following line is added to the hero's history:
Called by a dream of belonging, they stumbled into an offer of communion with the vast and genius Thrixl minds. And that's when they realized they wouldn't trade their company for any other.
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2. I'm saying this is the wrong time... Alright? Some other winter.
ExpandOutcome
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The opportunity is declined.
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Trivia
This opportunity targets a hero with the Distant hook.
Images
Targets
ExpandTargets
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company
Threat Flavor Exists: thrixl
Aspects: chapterNumber >= 3
hook
Forbidden Aspects: hook_DistantResolved
aspect
Aspects: hook_Distant
hook2
Forbidden Aspects: familyWith
foes (forbid)
FORBID
Aspects: thrixl
party
Aspects: alive, ACTIVE
volunteer
Aspects: alive, ACTIVE
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See Targets and scoring guide for help with role names and scoring.
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