From Wildermyth Wiki

Paladin is a Warrior ability.

In-Game Description

(Passive). If Hero ends her turn by moving, she will automatically enter Guardian.


Enter Guardian at the end of every turn, even if you ended your turn by attacking.



  • Paladin (without the upgrade) can be useful for warriors in heavy armor or with slow-moving transformations, as they can use both action points on movement and still get an attack. It combines particularly well with Stonewall since both require that an attack not be made.
  • Paladin+ can essentially give an extra attack (or more with Vigilance) every turn, but it requires a high investment of abilities.