One of the party wants to leave the party to find the grave of someone from their past.
...fine. I only don't want you to get hurt.
- 1.1 Standing together, though... the silence is more comfortable.
Outcome The two heroes gain +1 health. After the ensuing battle with a Rootbear, the following line is added to the hero's history:
They visited the grave of their lost love, and was able to find a kind of peace there. Not all stories end happily, but sorrows can be a ballast in our lives, help us move with deeper meaning and sobriety.
- 1.2 And so <Name> attempts a memorial...
Outcome Success: The two heroes gain +1 health and +10 retirement age. After the ensuing battle with a Rootbear, the following is added to the hero's history:
They went to the grave of their lost love, and through the old honored magic of pyrelight, was able to visit their ghost, share good will, and move on.
Failure: The two heroes gain +1 health and -5 retirement age. After the ensuing battle with a Rootbear, the following is added to the hero's history:
<mf:He/She/They> visited the grave of their lost love, and tried to make peace with the past. But though the pain may dull, it will never fully leave them.
2. "...well. I'm not ready to go, yet. I'll tell you when the time is right."
Outcome Decline the opportunity.
This opportunity targets someone who lost a lover earlier in the game (has the Brokenheart hook).
At the end of the chapter, there will be a different tiding based on the outcome of the opportunity.
hook Forbidden Aspects: hook_BrokenheartResolved aspect Aspects: hook_Brokenheart hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.