Spur of a Moment
From Wildermyth Wiki
Spur of a Moment |
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Author |
Douglas Austin |
Event type |
Opportunity |
A lucky hero receives a challenge from another member of the party.
Choices
1. Alright, I'm game. Bet you for a new pair of socks, how about that?
- 1.1
Place seems abandoned. I say we go in the front way.
- 1.1
Outcome Begin combat as normal. Afterwards, gain the Fortune's Girdle augment, and the following is added to the hero's history: They once bet someone they could set off in one random direction and find a magical treasure. Wildly, they won, and their legendary luck would everafter be the subject of song.
- 1.2
I'm thinking we climb in a window or something. My bones are on edge.
- 1.2
Outcome Begin combat with Endurance (all party members gain +1 armor and +1 warding). Afterwards, gain +1 ingot and +1 fabric, and the following is added to the hero's history: They once bet someone they could set off in one random direction and find a magical treasure. Of course, they lost the bet, but the journey was unforgettable.
2. Oh, but we can't leave now. I have to spend my winnings!
Outcome The opportunity is declined.
Trivia
This event targets a character with the Lucky hook.
Images
Targets
Targets hook Forbidden Aspects: hook_LuckyResolved aspect Aspects: hook_Lucky hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.