The Geometry of Magic
From Wildermyth Wiki
The Geometry of Magic |
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Author |
Douglas Austin |
Event type |
Opportunity |
One of the heroes is feeling out of sorts. Their companion suggests a mystical retreat.
Choices
1. So they set out in the morning. Much too early.
- 1.1 Grueling and relentless.
Outcome The hero and their companion gain +1 health and +0.3 speed. Begin combat with some Deepists. Afterwards, the following is added to the hero's history: They trained with a knight of the Warless Order, learning how to search out the physical geometry of magic. Ever after, they would work at aligning themself to the world's hidden shapes.
- 1.2 Exploratory and unsteadying.
Outcome The hero and their companion gain +3 accuracy and +0.3 potency. Begin combat with some Deepists. Afterwards, the following is added to the hero's history: They trained with a knight of the Warless Order, learning how to search out the physical geometry of magic. Ever after, they would work at aligning themself to the world's hidden shapes.
2. Hey, that sounds like something you'd really enjoy. I'll pass.
Outcome Decline the opportunity.
Trivia
This event is triggered by a hero with the Physical hook.
Targets
Targets hook Forbidden Aspects: hook_PhysicalResolved aspect Aspects: hook_Physical hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.