The Last Resort
From Wildermyth Wiki
The Last Resort |
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Author |
Douglas Austin |
Event type |
Opportunity |
One of the heroes is troubled by dreams of a blue flame. And following a dream is a kind of last resort for those who can't go back to sleep.
Choices
1. Have you thought of just drinking warm tea? No? Fine, I guess I'm in.
- 1.1
My first responsibility is my friends... I can't let them down.
- 1.1
Outcome Turn down the offer. Battle gorgons. Afterwards, gain a piece of equipment and the following line is added to the hero's history: Growing increasingly troubled by his dreams, he fixed upon one that seemed to offer a destination. And so he crossed wilderness, came to a cottage where a dreaming sage lived. The sage's generosity eased his mind, and he was able to sleep again, undisturbed.
- 1.2 Lose <Hero>, thwart many future incursions.
Outcome Battle Gorgons. Afterwards, the hero permanently stays with the Seer. Any future incursions have a 50% chance of being cancelled, and the following will pop up: The Woodland Seer has thwarted this incursion.
2. Trouble sleeping? Have you tried mulemoss? I've got some here, so... No need for a journey.
Outcome Decline the opportunity.
Trivia
This event is triggered by a hero with the Dreamer hook who is less than 50 years old.
Images
Targets
Targets self Threat Flavor Exists: gorgon hook Test: AGE <= 50 Forbidden Aspects: hook_DreamerResolved aspect Aspects: hook_Dreamer hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.