The Unstilled Heart
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|The Unstilled Heart|
The party's weapons store could do with an upgrade, and they know just the blacksmith to help.
I hope we've sorted out how we're paying for this. Embark.
We've brought rare ores.
Outcome Lose 4 ingots. Combat begins with Disorder (walling provides no armor this combat). Afterwards, gain +3 legacy points, gain two new pieces of equipment, and the following is added to the hero's history:
Once, after a fairly ordinary journey, they found themself startled to notice that... all the promise they'd had... they were already in the middle of fulfilling it. They always had been.
Teach me your art and I'll help with the work.
Outcome Hero gets -10 retirement age. Combat begins with Endurance (all party members gain +1 armor and +1 warding). Afterwards, gain +3 legacy points, upgrade two pieces of equipment, and the following is added to the hero's history:
They once went on a journey, and traded their own labor for the work of a great bladesmith. They learned under the master's tutelage, and discovered a passion and a talent for making things that would make them famous in later years, even when heroism was well behind them.
Hmm... is it that urgent? Delay.
Outcome The opportunity is declined.
This opportunity targets a hero with the Potential hook.
company Test: RESOURCE.ingots >= 4 Aspects: chapterNumber >= 2 & <= 4 hook Forbidden Aspects: hook_PotentialResolved aspect Aspects: hook_Potential hook2 Forbidden Aspects: familyWith party Aspects: alive, ACTIVE volunteer Aspects: alive, ACTIVE
See Targets and scoring guide for help with role names and scoring.