Difference between revisions of "The Unstilled Heart"
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== Choices == | == Choices == | ||
'''1. Embark''' | '''1. Embark''' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| '''-10 retirement age''' (before quest bonus) to one hero. The smithy is attacked. | | '''-10 retirement age''' (before quest bonus) to one hero. The smithy is attacked by a bandit crew. Start the encounter with '''Endurance''': All heroes +1 armor/warding for 2 turns. After the battle gain new [[equipment]]. | ||
|} | |} | ||
'''2. Delay''' | '''2. Delay''' | ||
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| Decline/delay the opportunity. | | Decline/delay the opportunity. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
== Gallery == | == Gallery == | ||
[[Category:Event]] | [[Category:Event]] | ||
Revision as of 11:25, 2 February 2020
| The Unstilled Heart |
|---|
| [[Image:|center|184px]] |
| Author |
| Douglas Austin |
| Event type |
| Opportunity |
The party's weapons store could do with an upgrade, and they know just the blacksmith to help.
Choices
1. Embark
- Choosing this option starts the opportunity and leads to another choice when the heroes reach the blacksmith.
- 1.1 "We've brought rare ores"
Outcome Lose 4 Ingots from your resources. The heroes are sent into the forest to search for mushrooms, and are ambushed. Start the encounter with Disorder: Walling provides no armor this combat for all heroes. After the battle gain new equipment and +4 Legacy Points.
- 1.2 "Teach me your art and I'll help with the work."
Outcome -10 retirement age (before quest bonus) to one hero. The smithy is attacked by a bandit crew. Start the encounter with Endurance: All heroes +1 armor/warding for 2 turns. After the battle gain new equipment.
2. Delay
| Outcome |
| Decline/delay the opportunity. |