Difference between revisions of "Backslam"

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* The target position can be chosen, similarly to [[Vinewrench]].
* The target position can be chosen, similarly to [[Vinewrench]].


==Uses==
==Tips==


* As a swift action, gives the warrior an extra attack every other turn. This is most valuable if they don't already have something to do with their swift action.
* As a swift action, gives the warrior an extra attack every other turn. This is most valuable if they don't already have something to do with their swift action.
* Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to.
* Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to.
* Most useful on tanky warriors wearing Knightmail
 
* Weak combo with [[Stalwart]], [[Tinker]], [[Engage]] and transforms that give extra armor
* Combines well with Knightmail; armor-boosting abilities like [[Stalwart]], [[Tinker]], and [[Engage]]; and certain [[theme]] effects that boost armor.
* Note: moving an enemy several tiles away is not always helpful, if it prevents the warrior from following up with a melee strike to kill it.
 
* Note that moving an enemy several tiles away is not always desireable if it prevents the warrior from following up with a melee strike to kill it.


[[Category:Ability]]
[[Category:Ability]]
[[Category:Warrior abilities]]
[[Category:Warrior abilities]]

Revision as of 06:14, 14 February 2022

Backslam is a Warrior ability.

In-Game Description

(Active) As a UI DiamondFeather.png swift action, every other turn, Hero knocks an enemy up to x tiles away, dealing y damage (1 damage for each Armor Hero has).

Upgrade

Knock the target into another enemy to displace it, deal half damage (1/2 of Hero's Armor), and Hobble both enemies.

Specifics

Tips

  • As a swift action, gives the warrior an extra attack every other turn. This is most valuable if they don't already have something to do with their swift action.
  • Can be used to set up allies for flanking, though you have to be careful to consider where the enemy is going to be slammed to.
  • Combines well with Knightmail; armor-boosting abilities like Stalwart, Tinker, and Engage; and certain theme effects that boost armor.
  • Note that moving an enemy several tiles away is not always desireable if it prevents the warrior from following up with a melee strike to kill it.