Difference between revisions of "Untouchable"
From Wildermyth Wiki
m |
Psionusoid (talk | contribs) (added note about working with poison. Moved note about flanking to specifics) |
||
| (One intermediate revision by one other user not shown) | |||
| Line 8: | Line 8: | ||
==Specifics== | ==Specifics== | ||
* Untouchable is applied after both direct kills and kills with poison | |||
* Untouchable causes attacks to miss even from a [[flanking]] position | |||
==Tips== | |||
* Increases survivability for a warrior who has otherwise optimized for dealing damage. | |||
* | * Can combine well with [[Riposte]] since Riposte kills refresh Untouchable. However, any ranged attack breaks the Riposte-Untouchable chain. | ||
[[Category:Ability]] | [[Category:Ability]] | ||
[[Category:Warrior abilities]] | [[Category:Warrior abilities]] | ||
Latest revision as of 12:49, 8 March 2023
Untouchable is a Warrior ability.
In-Game Description
(Passive) When Hero gets a kill, the next attack against them within one turn will miss.
Upgrade
No longer wears off after one turn.
Specifics
- Untouchable is applied after both direct kills and kills with poison
- Untouchable causes attacks to miss even from a flanking position
Tips
- Increases survivability for a warrior who has otherwise optimized for dealing damage.
- Can combine well with Riposte since Riposte kills refresh Untouchable. However, any ranged attack breaks the Riposte-Untouchable chain.