Difference between revisions of "Gheist"
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[[File:Gorgon_bear.png|200px|thumb|right|A Gheist]] | [[File:Gorgon_bear.png|200px|thumb|right|A Gheist]] | ||
A type of [[Gorgon]]. The bears resisted longest, the solitary and lonesome bears, who loved their independence. Now they move silent in sorrow, their gaping maws full of baleful flame, their melancholy strength unquestioned, unmatched. | A type of [[Gorgon]]. The bears resisted longest, the solitary and lonesome bears, who loved their independence. Now they move silent in sorrow, their gaping maws full of baleful flame, their melancholy strength unquestioned, unmatched. | ||
Gheists have very high movement and are able to [[shred]] armor as a [[swift action]]. This allows them to close rapidly on your heroes, remove their armor, and then deal a killing blow – potentially all in a single turn. Keep your distance! | |||
==Description== | ==Description== | ||
In-game description: | In-game description: | ||
Its shuffling shoulders scrape like stones. Gory stench rises off its matted fur. | Its shuffling shoulders scrape like stones. Gory stench rises off its matted fur. | ||
==Base values== | |||
{| class="wikitable" style="text-align: center" | |||
! !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch | |||
|- | |||
| style="text-align: left" | Health || 11 || || || | |||
|- | |||
| style="text-align: left" | Speed || colspan=4 | 5 | |||
|- | |||
| style="text-align: left" | Armor || colspan=3 | 1 || | |||
|- | |||
| style="text-align: left" | Warding || colspan=2 | 1 || colspan=2 | | |||
|- | |||
| style="text-align: left" | Melee Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Range Accuracy || colspan=4 | 105 | |||
|- | |||
| style="text-align: left" | Dodge || colspan=4 | 37 | |||
|- | |||
| style="text-align: left" | Block || colspan=4 | 57 | |||
|- | |||
| style="text-align: left" | Size || colspan=4 | 2 Tiles | |||
|} | |||
==Mechanics== | ==Mechanics== | ||
Line 12: | Line 38: | ||
! Name | ! Name | ||
! Type | ! Type | ||
! Damage | |||
! Range | |||
! Effect | ! Effect | ||
|- | |- | ||
| Search | | Search | ||
| | | Scout | ||
| | |||
| 2 | |||
| Every hero in a 2 tile radius will lose their hidden effect. | |||
|- | |||
| Attack Door | |||
| Attack Scenery | |||
| | |||
| | | | ||
| Attacks the door, dealing 2 damage to it. | |||
|- | |- | ||
| Maul | | Maul | ||
| Melee | | Melee Physical Attack | ||
| | | 1-2, 2 shred | ||
| | |||
| As a swift action, Gheist mauls the opponent, shredding their armor. | |||
|- | |- | ||
| Claw | | Claw | ||
| Melee | | Melee Physical Attack | ||
| 4-5 | |||
| | |||
| | | | ||
|} | |} |
Latest revision as of 07:45, 9 December 2021
A type of Gorgon. The bears resisted longest, the solitary and lonesome bears, who loved their independence. Now they move silent in sorrow, their gaping maws full of baleful flame, their melancholy strength unquestioned, unmatched.
Gheists have very high movement and are able to shred armor as a swift action. This allows them to close rapidly on your heroes, remove their armor, and then deal a killing blow – potentially all in a single turn. Keep your distance!
Description
In-game description:
Its shuffling shoulders scrape like stones. Gory stench rises off its matted fur.
Base values
Storyteller | Adventurer | Tragic Hero | Walking Lunch | |
---|---|---|---|---|
Health | 11 | |||
Speed | 5 | |||
Armor | 1 | |||
Warding | 1 | |||
Melee Accuracy | 105 | |||
Range Accuracy | 105 | |||
Dodge | 37 | |||
Block | 57 | |||
Size | 2 Tiles |
Mechanics
Name | Type | Damage | Range | Effect |
---|---|---|---|---|
Search | Scout | 2 | Every hero in a 2 tile radius will lose their hidden effect. | |
Attack Door | Attack Scenery | Attacks the door, dealing 2 damage to it. | ||
Maul | Melee Physical Attack | 1-2, 2 shred | As a swift action, Gheist mauls the opponent, shredding their armor. | |
Claw | Melee Physical Attack | 4-5 |
Lore
'Not even you can prevent forest fires. But we'd like you to try.' - The Bears, Probably